Our apologies to everyone whose mail order has been delayed. Ever since E3 we have been buried. I don’t know why we didn’t anticipate this, but we didn’t. It a good problem to have but very hectic. We are doing some mass pack and ships this week so I hope to be able to report back to you on Friday to say that every single order is in the mail. Thank you all for your patience. Lisa Pondsmith, Business Manager, RTG
Many gamers have fond memories of Castle Falkenstein, R. Talsorian’s award winning roleplaying game which combines fact, fiction, and fantasy in an alternative Victorian age. They might wax philosophical about the game’s rules light, narrative based play which uses cards instead of dice. They might lovingly mention how one can sail aboard the Nautilus in the morning, have tea with the divine Sarah Bernhardt in the afternoon, and duel with a Faerie Lord at a ball in the evening. Or, perhaps, they will point out, with some delight, how Castle Falkenstein is one of the few roleplaying games ever to be written, rules and all, entirely in character.
For whatever, reason, gamers around the world have long listed Castle Falkenstein as one of the best RPGs of all time and lamented its seeming death in the 1990s.
Except the thing is, Castle Falkenstein isn’t dead! In 2015, Fat Goblin Games obtained a license to produce new material for the game. They have since produced quite a few products for Castle Falkenstein, ranging from sourcebooks to Adventure Entertainments to a themed deck of playing cards! Here are a few of the highlights.
From the darkest jungles of Africa to the rooftops of London, animals are everywhere in New Europa. Curious Creatures offers a glimpse into the less civilized side of Castle Falkenstein, drawing out into the light the marvelous, the monstrous, and the mythic for your edification and delight. Brought to you from across the Faerie Veil and written by one of the most knowledgeable naturalists of all time, the reader will find within these pages:
- A bestiary offering in-depth analysis of over thirty new creatures as well as statistics for their inclusion in your Adventure Entertainment.
- New and clarified rules for the use of creatures of all types in your Adventure Entertainment.
- A new Magick lorebook as well as insight into the existence of sorcerous familiars in New Europa.
- Details on Sphinxes, a potentially sinister power operating from the shadows.
- Rules on choosing a True Unicorn, Beast Folk, or wild Child as a Dramatic Character.
- New Dramatic and Host Characters to enliven any event set in the Age of Steam.
- A new tale of heroics and adventure set in a land where fiction, fantasy, and history collide!
When a prominent leader in the Faerie labor movement is struck down by an assassin’s Cold Iron bullet it falls to the Dramatic Characters to find the culprit. Who could possibly have committed such a dastardly crime?
Was it the owner of the margarine factory the labor movement was protesting?
Or perhaps the underground anarchist organization known as the Commune?
Or might it have been a head of police, frustrated at his inability to quell the demonstrations?
The investigators must work quickly to solve the case before chaos erupts upon the streets of Paris or, worse, a war between human and Faeries spreads like wildfire across New Europa.
Firearms & Margarine is an Adventure Entertainment in the form of a mystery and suitable for any Castle Falkenstein game. Also included are a new subspecies of Brownie, known as the Teuz, who are native to France and pre-created Dramatic Characters for those Hosts who wish to skip character creation and move onto solving the mystery.
Castle Falkenstein has delivered High Adventure in the Steam Age to gamers across the world for nearly twenty-five years.
Now, we are proud to present new options which will allow Hosts and Players of the Origin Award-winning Great Game to customize the rules to their specific style of play, including:
- Rules which allow more precise and robust customizing of Dramatic Characters, such as the Specializations and Improvement Variations.
- New options which refine playing cards on Feats to help prevent “hand dumping”, remove frustration due to having a “bum hand”, and a new Requirement system to designed to speed play and remove the need for a Host hand.
- A new play system designed by the dastardly Professor Moriarty himself which replaces playing cards with dice! Please do not faint! We promise the original spirit and charm of the original game is still captured by these new rules.
- Guidelines for using Tarot cards in both the Fortune and Sorcery Deck as a way to enhance play and add new twists to Feats, both Magickal and mundane!
All together, we are pleased to offer nine new Variations on Castle Falkenstein rules, each with multiple options, making this an indispensable companion for Hosts and Players alike!
In addition to being available for sale via DriveThruRPG, these three books will also be available for sale at R. Talsorian’s booth at Gen Con in August. In addition, the future of Castle Falkenstein will be revealed during the appropriately titled “What’s Coming Up For Castle Falkenstein” seminar at the con! Might there be a new edition in the offing? Please do join us to find out!
We’ve noticed the Night City sourcebook for Cyberpunk 2020 is currently selling for an obscene amount of money at a certain online retailer. Please don’t spend that sort of money! We’ve made it a priority to get the book back into print as soon as possible, where it will sell for $30. If you can’t wait to immerse yourself in the ambiance of the cyberpunk city of tomorrow, consider purchasing the PDF currently for sale at DriveThruRPG. At just $9, its an excellent value.
Between The Witcher TRPG and CD Projekt Red’s Cyberpunk 2077 trailer and demo at E3, R. Talsorian and our games have been featured on a number of blogs and news sites! Here’s a collection of some of the best stories, straight from the screamsheets to you, choomba!
Mike Pondsmith visited San Francisco and the offices of geek entertainment media giant, IGN and treated them to a session of Cyberpunk the way only Maximum Mike can! It starts with an apartment building, moves onto a street brawl involving the Gilligans, and gets worse from there!
Photo courtesy of Jon Ryan and IGN.
Mike ran the game for IGN’s Jon Ryan, Cassidee Moser, and Casey DeFreitas. No spoilers, but there might be a bomb involved. Possibly also an adorable cat named Cheddar. Want to see more? Video highlights of the game can be found here, while an audio of the whole session can be downloaded here. Give it a listen and find out how the creator of the Cyberpunk RPG runs the game!
A number of sites covered our announcement of The Witcher TRPG’s Gen Con debut! Among them:
- RPG news site EN World shared the news with the tabletop gaming community, complete with a lively comment section! Across the Atlantic, Tabletop Gaming UK told the story to their audience.
- On the video game side of the gamer population, PC World and Polygon (among others) carried the news.
- It isn’t just the geeks, either! Indianapolis news site, IndyStar ran a story about the game as part of its coverage of Gen Con.
- And, finally, if you’re interested in how news of the game is being handled in The Witcher’s home country, check out this article from CD-Action, the Polish geek news site.
It isn’t just The Witcher TRPG and Cyberpunk getting mentions, either! Geek and Sundry’s Starter Kit blog ran a lovely article about RPGS which use cards instead of dice. Of course, Castle Falkenstein made the list. How could it not?
That’s it from the screamsheets for now! Stay safe on the streets.
With The Witcher TRPG set to officially debut on August 2nd at Gen Con, we’ve been receiving a lot of questions about the game. We’ve also read a few articles suggesting there hasn’t been a lot of information released about our newest RPG and that just isn’t true!
Of course, navigating a blog to find all the information you need can be difficult so we fully understand the confusion. To help clear things up and make it all easy to find, we’re going to post links to every Development Note we’ve written so far here in this post.
Before we get to the list, we do want to emphasis The Witcher TRPG is built on the Fuzion rule system but a lot has been changed and updated to help it fit the dark fantasy world the books and games are famous for.
Our lead developer, Cody Pondsmith, offers a preview of the races and professions available to players of the game.
Cody discusses taking inspiration from the games, books, and comics, and gives a quick breakdown of the content of the RPG core book.
How dealing damage and healing it works in the game and how it differs from Cyberpunk 2020.
Information about relics and why they won’t work quite the same as in the video games.
Cody offers his thoughts on capturing the feel of The Witcher series and how it differs from other fantasy settings.
A look into how the Lifepath, an innovative background creation system introduced in previous R. Talsorian RPGs, has been adapted to work in The Witcher TRPG.
In which Cody offers some insight into how the TRPG will handle the wide variety of possible outcomes players can experience in the video game series.
This one’s an apology for not being able to give more information. At the time, work called and writing needed to happen!
Lisa Pondsmith, lore expert, talks about how to present countries in the TRPG and how to extrapolate information about a country which only receives a mention or two in the source material into a place players can visit.
No fantasy RPG is complete without a look at religion. Here, the developers share a preview of the faiths practiced in the world of The Witcher.
A quick note about a meeting between R. Talsorian and CD Projekt Red.
Cody offers insight as to how to balance the line between the books and the video games as source material.
Of course, you’ll be able to play a Witcher in the game. Here’s some insight into how that will work.
In The Witcher TRPG, you’ll have the option to play characters from the Northern Kingdoms but also from Nilfgaard and their vassal states. Here, we offer some thoughts about playing a character from the empire.
Another look at the importance of allowing GMs to use the world they created for themselves in the video game in the TRPG. Of course, no prior experience with The Witcher is needed.
Creating an RPG isn’t all fun and games. There’s editing, playtesting, and layout. Cody talks a bit about that here.
Lisa Pondsmith reiterates how important it is to capture the “voice” of The Witcher. After all, this isn’t Lord of the Rings or Cyberpunk 2020. This is a unique world with a unique tone and it is our job to make a great game for both uberfan and newcomer to the series.
A listing of some of our partners who will be localizing The Witcher TRPG in their home countries and languages.
The official announcement of our August 2nd release of the game at Gen Con!
While we’re excited for the upcoming release of The Witcher TRPG, we haven’t forgotten to give our other games a little love! A new scan of the cult classic roleplaying game, Teenagers from Outer Space, has been uploaded to DriveThruRPG. The new scan looks beautiful and really helps the zany artwork and insane wackiness of the game stand out as crisp, clear, and easy to read. For those of you keeping track, this is the third edition of Teenagers from Outer Space, originally released in 1997. That makes the game just old enough to legally drink in the United States!
Teenagers from Outer Space (TFOS for short) was first published in 1987, making it the second oldest of the R. Talsorian RPGs! In it, gamers get a chance to play as a human, near human alien, not very near human alien, or real wierdy alien in a high school where you’re as likely to take a class on the Temporal Mechanics of Shakespearean Sonnets as you are on good old American History. The game’s one part John Hughes film, one part anime comedy, and one part Galaxy High (look it up if you don’t know what that is!). Filled with bonk rays, extra-dimensional hammers, and frustrated hormones (remember, teenagers having sex isn’t funny but teenagers constantly getting interrupted just before getting to the good part is!), sessions of TFOS remain a treasured memory of many a gamer.
And at $10 for the PDF, it isn’t too expensive to find out why!
You can check out a little preview of the new scan below.
R. Talsorian will be at GenCon in full force this year! Convention visitors can find us at our booth in the Exhibitor Hall. We’re #1752. That’s the very back of the hall, right in front of the Exhibitor Service Center.
We’ll also be offering a variety of events! Many are already filled but, as of this posting, the following games and seminars featuring R. Talsorian RPGs are still open. For the sake of convenience, the events are broken down by game system.
All tabletop sessions are currently sold out.
- Paris in the Spring VII, an annual LARP run by R. Talsorian friend David Robbins, still has 17 tickets remaining as of this posting. Friday 1pm to 5pm. Event #LRP18129637.
- What’s Coming Up For Castle Falkenstein, featuring creator Mike Pondsmith and Falkenstein Ambassador J Gray will discuss the future of the classic RPG, including the upcoming 25th Anniversary Edition. Plenty of seats left. Friday 5pm to 6pm. Event SEM18133253.
The Everything Cyberpunk seminar on Saturday is currently sold out, as are many of the Cyberpunk Chronicle games. The following games currently have open seats. All games will be played using a beta version of the Cyberpunk Red rules.
- Cyberpunk Chronicles: Deseret Rumble has 4 tickets remaining as of this posting. Friday noon to 4pm. Event RPG18133511.
- Cyberpunk Chronicles: King Corn has 1 ticket remaining as of this posting. Friday 4pm to 8pm. Event RPG18133513.
- Cyberpunk Chronicles: What Do You Mean You’re Hungry? has 2 tickets remaining as of this posting. Friday 6pm to 8pm. Event RPG18133508.
- A second offering of Cyberpunk Chronicles: What Do You Mean You’re Hungry? has 1 ticket remaining as of this posting. Saturday 6pm to 8pm. Event RPG18133521.
- Cyberpunk Chronicles: Who Are These Guys Now? has 1 ticket remaining as of this posting. Friday 8pm to 10pm. Event RPG18133509.
All tabletop sessions of Mekton are currently sold out.
- The R. Talsorian crew will hold an Official Mekton Seminar to discuss the game and the future of the line. Plenty of seats remain. Thursday 5pm to 6pm. Event SEM18133251.
The Witcher Tabletop RPG
All tabletop sessions of the Witcher RPG are currently sold out.
- The Witcher RPG Q&A currently has 18 seats open, as of this posting. Cody and Lisa Pondsmith will be discussing the newest RPG from R. Talsorian Games, what will be coming down the road for it, and will answer all questions. Friday 5pm to 6pm. Event SEM18133252.
You can find all R. Talsorian events, sold out and open, by clicking on this link.
And, of course, we’ll have a great selection of R. Talsorian books available at our booth. Please stop by and say hello when you can!